Of course, these days the top id engine is Doom 3, and in line with both Quake and Quake II, Carmack & co have released the source code for Quake 3 for the world to play with, under the General Public License, or GPL. Carmack is one of the most talented coders ever to pick up a keyboard, and licensing his genius frees developers to focus on gameplay and other elements, knowing that the engine is rock solid. Licensing can often produce far more cash than sales of the original game, through the associated fees and royalties generated, and has been a stable earner for id since the days of Doom. While it lacked the obvious eye candy of the Unreal Tournament, the engine was successfully licensed to other developers, and underpinned top titles like Star Wars: Jedi Knight II, Medal of Honor, and Call of Duty. The move wasn't to everyone's taste, but the fact that the game is still being used for big money tournament play six years later is testament to the bold concept. Released way back in 1999, Quake 3 sparked polarised the gaming community, as it eschewed the traditional single-player storyline for pure multiplayer nirvana. FileShack has the 5.46MB ZIP you will need. As revealed by John Carmack a week ago at QuakeCon, the godfathers of the first person shooter genre, id Software, have released the source code to Quake 3 under the GPL.
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